![]() On top of that, the AI now is much more aggressive in a military sense, willing to send out troops to the front lines, rather than just have them hanging randomly around. If you’ve ever been swarmed very early on in the game, you know how annoying that is.įor example, there’s a rework of how it chooses settlers, it doesn’t make the AI take terrible peace deals, and generally better city-state AI. In fact, when it comes to certain difficulties on Civ, civilizations can start with up to a whopping 5 warriors. Probably one of the most annoying things in most games, especially Civ VI, is the advantages the AI is given on harder difficulties. ![]() That being said, if you’re a masochist and feel the hardest difficulty in vanilla is not enough, well then this mod is perfect for you. You’re going to be so neck-deep in natural disaster I’m not really even sure if you’ll be able to play through it. ![]() Not only that, but the chances of flooding of coastal areas go from 35% to 75%, so it’s not a question of ‘if’ as much as it is a question of ‘when’.īasically, this game is a mashup of that 2012 movie and when Kratos killed all the gods. When you use it, a natural disaster happens somewhere on the map almost every turn. As you can guess from the title, it takes the ‘hyperreal’ difficulty and cranks it up to 12, maybe 13.
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